A wonderful technical way to generate herbs, that will be distinguished by their appeal and nevertheless will give every server its own style. ( @FyreKZ will hate this )
Herbs used for alchemy will have different buffs and effects. It’s the Alchemist’s job to know what herbs to use for their potions. And to distinguish them while having a walk through the forest, there are 7 properties to look after:
- Number of green leafs
- Number of petals on the flower
- Shape of the green leafs
- Shape of the petals
- Main color of the petals
- Pattern on the petals
- Second color on the petals
A strengthening herb could be like:
4 straight leafs with 5 yellow round petals and red freckles.
A healing herb may be:
2 frayed leafs and 2 straight white petals, with grey tips.
They totally look different and will be recognizable for every player interested in herbalism.
And with a set of 7 properties and 6 different options, the range of possible herb appearances is immense.
Here comes the crypto part
I love you Fyre and your work for the wiki and I’m so sorry that this will be a pain in the ### for you, but here is my favorite twist:
The properties are like a numeric code, the system will easily understand.
For the server the above mentioned herbs will be:
Easy, as long as you have the chart to decode:
Still manageable for the wiki until this point:
To make every server more unique, we could provide the server with a salt, like in password decryption. The salt is nothing else than the sequence of the columns.
As soon as their content gets shuffled, the system stays the same but every server has its own UNIQUE looking set of herbs with the same effect.
Why all this complicated mess?
I like the idea of personal skills besides in game skills. Like Kylian, who mastered carpentry by just knowing where to hit. So alchemists will get to know their server specific herbs with their optical features and will have to teach this wisdom to others, when sending some adventurers on a quest to get rare herbs.
And it will be a complete new adventure to get to know the right herbs, when visiting other servers.
To me, this idea feels very engaging and is technically so easy to make.
Hope you love that, too