Some ideas gathered from the supporter channel to improve blacksmithing for warriors, newbies and master blacksmiths as well.
- Moulds: Rather than the current wide selection, they could be reduced to different billet sizes and shapes. Billets are unforged metal bars that can be shaped as needed.
- Designs/Forging: Perhaps similar to the book & projection system used in carpentry. The desired design page is placed in a projector. Different areas of the billet and anvil glow to indicate which part to hammer, and where on the anvil to do so. Flat parts on the face (area 1), curved parts on the horn (area 2), etc. Doing so accurately could offer a small bonus to durability. Doing so poorly could affect the texture slightly, making it look poorly hammered.
- Quenching: A concoction crate can be filled with either water or oil to quench the forged metal item. Water is free, but offers no extra benefit. Oil is more expensive, but increases durability. Unused oil can be put back into a large liquid container carried by players. Oil could be obtained via a seed press, tying in nicely with farming.
- Grinding: A grinding wheel located outside the blacksmith hut could be optionally used to sharpen blades, at the cost of slightly reduced durability. Grinding well (perfect angle, ideal duration) could increase the damage buff or reduce the durability penalty. Gives an extra way to customize or min/max.
- Etching: As an opportunity to further personalize weapons and later armor, players could be able to use a collection of templates and symbols to etch into the metal.