Beeing a server owner is kind of hard in these days. More people would host own servers if there where more options to secure and maintain the server.
Out of my own experience I tried to sum up some very common problems and the needed feature to solve that.
( I know this is a long term thing - so don’t stress yourself guys!)
Banning a player takes too long.
When a player gets banned, he is still online on the server and even when kicked, can return pretty quickly. Feels like that ban does need some time to process. Plus a server owner ban != ban by att mod.
Maybe add some sort of “freeze” command to a ban, setting the movement speed to 0.
Renamed users are still listed with their old name in the launcher.
If a fresh renamed user goes toxic on the server, no server owner is able to see who this really was (old username) and can’t ban that player via launcher.
Displaying the user ID besides the name could help a lot. Even better would be a list of older names somewhere.
Detection of alts is a pain.
Once banned the toxic players just make an alt and go on with the griefing.
But how to detect alts? A launcher linked ID would help building up a connection between several accounts using the same launcher. Launcher could just display “Aka playername2, playernam3…”
Plus the option to see the playtime helps us to detect alts. No new user finishes (or skips) the tutorial to enter a private server directly.
Griefers logg off immediately after robbing other players.
Once an innocent player got robbed, the griefer just logs off and the stolen stuff is gone forever.
Server owners need a way to look into the inventory. Editing that inventory of online /offline players would be neat but at least a list of stuff would help to spawn it for the robbed player.
Squieking, bad language, insults
Some players are just not capable to use their tongue in a proper way. Muting those players would be a charm.
Toxic players flee from mods
Fleeing mods ain’t prevent from punishment. It just takes more time. Many other server owners wish for a “safe place” to teleport those players to. Best would be a fix teleport spot like the “testing area” to somewhere a player can’t escape via wall hack, teleport-climbing or height manipulation. In this safe spot the server admins would be able to have a word with those griefers or just let them rot until the ban works.
Littering the town is no sport
Seem like some griefers think they can hurt a server by taking all the stuff they find in town and thrown them on a big pile. Mostly at the blacksmith to suck FPS. But finding out the bad apple is nearly impossible, even when you know wich players where online in the last couple of hours. Sometimes the dirt pile is easy to find but mostly we have to glitch through several rocks until the mess shows up.
Is there a way to subscribe the act of letting an item go? The griefers are fast, pulling out 100 arrows off a pouch just to release them on the ground. So if someone would just throw out x amount of items in x seconds, the server will trigger that subscription. That could lead to a warning for us or at least helps finding out who it was.
If you don’t succeed in the first place try elsewhere
If a player gets banned on other servers and that number rises, you can be sure he will find a way to get banned on yours. But why waiting for the mess? A simple indicator at the players name could help mods and admins to detect rotten apples. Something like a small red dot behind the name will be a warning to other server owners, that this one could be troublesome.
when mods / admins around nothing strange will happen
I know this is requested way too often but at least server owners would chop off a leg or pay for a fly cam. You all know how helpful this is.
To operate the server in a satisfying amount of time (and mostly stressless), the server owners would be thankful for these tools/updates:
In the launcher:
- see player id of all members
- see recent name after renaming
- see playtime of the members
- update member list more often
- indicator for troublesome players
- list of alts, playing from the same launcher
- quicker ban, maybe add movement speed = 0, or teleport elsewhere
- flycam (a smol one?)
- add ruleset f.e. players need to have at least x hours before able to join or only players without trouble indicator can join
- add launcher / hardware ban
In the dashboard:
- working bans
- see playtime of player
- see inventory of player
- see alts of player
- see trouble indicator of player
- see recent name of player
- when ban maybe add movement speed = 0, or teleport elsewhere
- litter subscription
- add teleport to safe spot
- mute players
- add launcher / hardware ban
- mute player