Basically, on PvP, there are gonna be a lot of fights that are nonconsensual for both sides. This new update to cripple values means anyone can escape any fight by just teleporting because the current desync makes it impossible to hit someone teleporting or running away.
So how can this be fixed?
Well, firstly, desync needs to be fixed asap. It’s destroying PvP right now, as we can’t hit people teleporting away or running away. It’s the most important change that needs doing.
Secondly, although cripples needed to be nerfed, they should not have been removed. I think the way to do it would be having cripples only reduce speed by 20-30%, and most importantly, remove teleportation in PvP. Teleportation is just too difficult to work around for PvP and should be removed.
Remove teleportation in PvP (urgent).
Fix desync (urgent).
Make cripple only 20-30% (urgent if teleportation is removed).