SteamVR Unity 2020 Controller Issues
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Cody_Alta
Ever since Social Tablet Update, there has been multiple issues with Index, WMR and Vive controllers.
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Cody_Alta
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AMAGI
I am using quest 2, and I feel the weapons or tools I hold in game are tilted backward about 40 some degree since the unity engine upgrade. It is like, if imagine my controller grips are a part of tool or weapon handles that is in my in game hands, the in game tools or weapons just don't really align, they are quite off angled. I tried quest stand alone, pcvr with virtual desktop, pcvr with air link, and they all feel this way, which it was not the case before the unity engine upgrade, I am not so sure if my issue is related to this post, but since it has been quite a few months and it haven't been fixed, and it really annoys me a lot, so I came to the feedback forum to check if it was ever mentioned.
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Kylian
This is the exact reason why I havn't played in ages. And it even killed the last serverun I did with some friends.
Cody_Alta
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Arotox
Thankyou cody for posting this iv been bothering the rest of the devs about this for months now
Cody_Alta
Arotox: No problems, we have been aware of it since Day one of Social Tablet, but it is requiring quite a bit of focus on the re-write of controllers that are broken and other issues we are running into with the Unity 2020 update.