Pls change the visual durability of item, like now its kind of like this:
33.3% pristine condition
33.3% chipped condition
33.3% fragile condition
Which makes it hard to see when your weapon or tool actual is going to break, it would be better to be like:
70% pristine condition
20% chipped condition
10% fragile condition
This makes it clear that you need to start gathering stuff for a new weapon or tool at it's chipped condition and carry the second weapon or tool when your current weapon or tool is at it's fragile condition.