Alchemy skill tree concept
M
Milmk
Possible alchemy skill
Skill 1
Friendly alchemist
When you hold your goard or bottle in forward and up it will make the effect last 10% longer
Skill 2-1
Hot hands
While holding a food item you can throw your hand down like fire flick and it will instantly cook it
Skill 3-1
Simmering hands
If you hold your hands right near a cauldron that contains fluid it will start to boil and this will be shown by small flames coming from your hands and the water will boil, also when you use this you cannot burn the fluid it contains
Skill 2-2
Prepared ingredients
When you use chopped up ingredients the stews effect will be 20% stronger and last 15% longer
Skill 3-2
Potioneers belt
Allows you to stack up to 2 bottles in the front two slots of your belt
4-2
Chef mastery
Any ingredients now glow (if there is a carrot that has grown in the ground it will glow) and occasionally when you cut up ingredients it will sometimes double the ingredients. (aka sometimes when you cut up a potato instead of giving you two halves it would give your four)
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F
Ferraz
Regarding 2-2, chopping up ingredients already changes the effects they give when placed in a stew, but other than that, everything sounds good.
z
zachh9856
3-1 is just fire bending that sounds a little to over powered
M
MarvelousGenki
The skill set is lovely, but it sounds more like a master chef skill tree for cooking. All these skill apply for cooking while alchemy is more seen like chemistry, where the real magic comes from the constellation of ingrediens. They could be mixed when cold.
cool skills tho
B
Bob Stuntsville
? If you said you were not serious about your suggestions, why post them here?
M
Milmk
Idk how the stacking bottles would work but I want something aside from a backpack attachment that makes carrying bottles easier