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Ideas

The Grand Skynode Schmeechee (Boss variant for caves) | Concept Art
The Grand Skynode Schmeechee is an entity that can be located in the shrooms' biome. the shroom biome is an ecosystem similar to a terrarium. It's full of self-preserving life. In the terrarium, tons of new foods can be located here. The Skynode Schmeechee is a massive entity boss-like creature and only two can be found every 25 floors. All schmeechee variants exist within this biome, however, the small ones are afraid of this creature and will run away. If a schmeechee gets too close, it will be killed. The Grand Skynode Schmeechee has vines that can swing and hit players dealing 2.5 hearts per hit(Just .5 hearts more than a spriggull hit). Shields can stun the vine temporarily before the next attack. This leaves open an opportunity to strike. Players can use an axe to chop down the vines. Hit the vine 3 times to break it. it will not regenerate. Vines can spike up from the ground like a Gotera. Be mindful of where you step. The grand schmeechee can move around, but not very well. The Grand Skynode Schmeechee has a weak point at its face. It's near the bottom of the shroom. Arrows do extra damage when you hit the yellow gemstone on its forehead. Regular Skynode Schmeechees are not harmful. When defeated, you will be given vines as a crafting material to create new items. "Vine bow": Vine bows sacrifice distance for DPS and Power. The power of an arrow is increased by 1.2x durability, the same as birch. Draw speed and weight of 2.5. "Alternative to rope and dried grass" vines can be used as a replacement for ropes or dried grass; more weapon customization. It can be a very useful burning material but burns out slightly faster than coal. Additional feedback is heavily encouraged and additional ideas are welcomed! (Make sure they’re reasonable lol)
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